Attraction

Podcast episodes about Space Mountain

13 episodes sorted by date, newest first.

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Space Mountain is highlighted as one of the two rides with zero chance of being shut down due to its popularity and quality compared to other versions.

The hosts express their views on changes needed for Space Mountain and underline the importance of maintaining its current form without a complete rebuild for the upcoming Tomorrowland redevelopment.

The hosts critique the differences in experience between the two Space Mountains, stating that Disneyland's is superior in design and atmosphere.

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Trip Report
WDW Prep To Go · Aug 11, 2026 · Starts at 17:00

The host plans to rope drop Space Mountain, emphasizing its status as a favorite attraction and a key experience during their visit.

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Planning
Very Amusing · Jul 8, 2026 · Starts at 28:40

Space Mountain is noted for having a single rider line, which could facilitate quicker access for visitors.

Space Mountain is emphasized as a highlight of the night, being a favorite ride.

Space Mountain is discussed as a critical milestone in roller coaster technology, particularly in the realm of launch coasters.

Barker shares insights on the various soundtracks for Space Mountain, including the unique audio experiences created for different versions of the attraction, such as Rockin' Space Mountain and Hyperspace Mountain.

Harper details his significant involvement in the pre-show design and installation of Space Mountain, highlighting challenges and memories during its development.

The hosts share nostalgic feelings and personal experiences regarding Space Mountain, comparing its appeal to the Disneyland version and emphasizing its unique qualities.

Barker elaborates on the sound design for the different versions of Space Mountain, particularly highlighting the transition from the original to Michael Giacchino's score and the Rockin' Space Mountain featuring the Red Hot Chili Peppers.

Greg Meader shares his early R&D experiences implementing onboard audio for Disneyland's Space Mountain and discusses the complexities of syncing audio with the ride's speed.